but this leaves you with, I think, exactly one viable party composition)ģ.
you can, basically, forget civil abilities in Fort Joy, more or less, if you don't give up on the promised freedom to choose (you want one thief, one who barters, one with lucky charm and one who persuades. When playing 4 instead of lone wolf 2 it's even worse. I get the totally useless 'Loremaster' to level 2 (1 is enough for act 1, because the enemies are not THAT tough), but I would really like her to have 'Bartering' (while my main would get 1 into telekinesis and the rest into thievery)Ģ.
I would like to NOT use the multiplayer 'hack' (starting EoCApp.exe multiple times) to put together the party and I would also like to hit level 2 on the Merryweather, but as this stands, if I want Lohse as my companion as a conjurer (something I totally prefer):ġ. This means wasting away talent and civil ability points like crazy when putting together a party? Https:/ / r/ DivinityOriginalSin/ comments/ 70h66r/ dos2_default_classes_chart/